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        <title>metacritic</title>
        <description><![CDATA[ifmenhadwings.com - the no 1 ps3 clan community - Touching each others 8 bits.]]></description>
        <link>http://ifmenhadwings.com/</link>
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            <title>Ifmenhadwings.com - gaming for the affected generation</title>
            <link>http://ifmenhadwings.com/</link>
            <description><![CDATA[Ifmenhadwings.com - gaming for the affected generation]]></description>
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		<atom:link href="http://ifmenhadwings.com/index.php?option=com_ninjarsssyndicator&amp;feed_id=2&amp;format=raw" rel="self" type="application/rss+xml" />        <item>
            <title>Scott Pilgrim Vs.The World Review</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1620-scott-pilgrim-vsthe-world-review</link>
            <description><![CDATA[<p></p> <p style="margin-bottom: 0cm;">In case you have been hiding under a rock, or on the run from international Mafia types you should be pretty familiar with the Scott Pilgrim Vs The World movie, on which this offering from Ubisoft is based. However, if you need refreshing then SPVTW is the classic story of “Boy meets girl, Boy loves girl, Boy has to defeat the evil ex-boyfriends of girl”.</p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1620-scott-pilgrim-vsthe-world-review">Read more...</a></p>]]></description>
            <author> largecarrot@gmail.com (Alan)</author>
            <pubDate>Mon, 30 Aug 2010 17:20:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1620-scott-pilgrim-vsthe-world-review</guid>
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            <title>Mafia II Review</title>
            <link>http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1618-mafia-ii-review</link>
            <description><![CDATA[<p>It’s been eight years since the first  instalment of Mafia when it arrived on the PC in 2002 and 2k Czech appear to have moved with the times and created a stirring sequel to sit pretty on this generation of consoles.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1618-mafia-ii-review">Read more...</a></p>]]></description>
            <author> chris@houseoftrix.com (Trix)</author>
            <pubDate>Mon, 30 Aug 2010 15:43:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1618-mafia-ii-review</guid>
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            <title>ToyTastic Customization With Toy Story 3 – Xbox 360 Review</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1589-toytastic-customization-with-toy-story-3--xbox-360-review</link>
            <description><![CDATA[<p>As a kid I loved playing with toys, from my Thunder Cats figures, toy cars, to attaching a plastic bag to my green army men, throwing them up in the air and watching them parachute back down to earth. So as you can imagine the Toy Story movies recaptured all that nostalgia for me. Although when Toy Story 3 the game graced my desk, I was sceptical of the title and was going to brand it just another movie tie-in. So why have I not done this? All will be revealed, as this title has taken me by surprise.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1589-toytastic-customization-with-toy-story-3--xbox-360-review">Read more...</a></p>]]></description>
            <author> p_murphy44@hotmail.com (Philip Murphy)</author>
            <pubDate>Sat, 14 Aug 2010 21:57:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1589-toytastic-customization-with-toy-story-3--xbox-360-review</guid>
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            <title>StarCraft II: Wings of Liberty review</title>
            <link>http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1576-starcraft-ii-wings-of-liberty-review</link>
            <description><![CDATA[<p> </p> <p class="MsoNormal"><span style="mso-ansi-language: EN-GB;">Over ten years to make a game is a very long time and often can build up hype in the fans only to leave them crushed when the title is delivered, as it doesn’t live up to the standards expected. StarCraft II: Wings of Liberty is NOT one of these games, it’s a game that at first may seem just like a beefed up version of its older brother with prettier graphics, faster game play and a better online model. But when you look a little closer is more a definition of RTS perfection with some nice new features. Read on for more…</span></p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1576-starcraft-ii-wings-of-liberty-review">Read more...</a></p>]]></description>
            <author> benjaminpaulhill@googlemail.com (Benjamin Paul Hill)</author>
            <pubDate>Mon, 09 Aug 2010 23:47:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1576-starcraft-ii-wings-of-liberty-review</guid>
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            <title>Monster Hunter Tri Review</title>
            <link>http://ifmenhadwings.com/component/content/article/71-wii-reviews/1574-monster-hunter-tri-review</link>
            <description><![CDATA[<p>Way back when video games hadn't been invented, and electricity for that matter, people used to hunt for fun. This is something that has continued in some places, but as well have developed safer techniques for getting meat, the pass time seems to have gone out the window. Monster Hunter Tri wants to take you back to a time when electricity was only found in super cool monsters that live in water. And to no surprise, it managed it pretty well!</p>
<p><a href="http://ifmenhadwings.com/component/content/article/71-wii-reviews/1574-monster-hunter-tri-review">Read more...</a></p>]]></description>
            <author> Ham.Vivian@googlemail.com (Daniel Vivian)</author>
            <pubDate>Sun, 08 Aug 2010 12:13:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/71-wii-reviews/1574-monster-hunter-tri-review</guid>
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            <title>Opening a Can of Worms - Earthworm Jim HD Review </title>
            <link>http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1573-opening-a-can-of-worms-earthworm-jim-hd-review-</link>
            <description><![CDATA[<p>Imagine you're a little earthworm, wriggling about and eating dirt when suddenly a "Ultra-high-tech-indestructible-super-space-cyber-suit" falls to Earth after a scuffle between some evil types, transforming you into a rather buff wormy hero... sounds crazy? It is. That's Earthworm Jim for you.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1573-opening-a-can-of-worms-earthworm-jim-hd-review-">Read more...</a></p>]]></description>
            <author> bunnythecarrotslayer@hotmail.com (Bunny)</author>
            <pubDate>Sat, 07 Aug 2010 22:43:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1573-opening-a-can-of-worms-earthworm-jim-hd-review-</guid>
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            <title>Limbo: Videogame Noir</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1569-limbo-videogame-noir</link>
            <description><![CDATA[<p>Playdead's hauntingly beautiful indie puzzler is sadistic, cruel, horrifying, infuriating, unfair, exhaustively tense, and brilliant.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1569-limbo-videogame-noir">Read more...</a></p>]]></description>
            <author> dexter_st@hotmail.com (Steve Thornton)</author>
            <pubDate>Thu, 05 Aug 2010 21:05:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1569-limbo-videogame-noir</guid>
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            <title>Commander: Conquest Of The Americas Review</title>
            <link>http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1547-commander-conquest-of-the-americas-review</link>
            <description><![CDATA[<p> </p> <p class="western" style="margin-bottom: 0cm;">I've been a big fan of strategy and management games ever since I became addicted to such titles as UFO:Enemy unknown and the Civilisation games, so I was more then happy when a copy of the latest offering from Nitro games ( creators of the fantastic “East India Trading Company” ) landed on my desk ready for review.</p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1547-commander-conquest-of-the-americas-review">Read more...</a></p>]]></description>
            <author> largecarrot@gmail.com (Alan)</author>
            <pubDate>Sun, 01 Aug 2010 19:04:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1547-commander-conquest-of-the-americas-review</guid>
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            <title>Transformers War for Cybertron: Best of Both Worlds</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1546-transformers-war-for-cybertron-best-of-both-worlds</link>
            <description><![CDATA[<p>By blending the nostalgic warmth of the original animated series with the sharp stylish edges of Micheal Bays interpretation of the universe, War For Cybertron forges something fresh yet readily familiar to dedicated Transformers fans. It successfully encases the wry charm and personality of the show inside the slick shining chassis' of the live action films; a vintage model given a lick of paint.. and fitted with a beastly new engine.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1546-transformers-war-for-cybertron-best-of-both-worlds">Read more...</a></p>]]></description>
            <author> dexter_st@hotmail.com (Steve Thornton)</author>
            <pubDate>Sun, 01 Aug 2010 11:35:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1546-transformers-war-for-cybertron-best-of-both-worlds</guid>
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            <title>Sinking Some Holes! Tiger Woods 2011 Review</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1531-sinking-some-holes-tiger-woods-2011-review</link>
            <description><![CDATA[<p> </p> <p class="MsoNormal"><span style="mso-ansi-language: EN-GB;">Tiger Woods golf has always been a bit of a guilty pleasure of mine in videogames.<span style="mso-spacerun: yes;"> </span>With most of my friends and peers being devout hard core gamers it may seem a little unusual to them that I am actually quite fond of whacking a little white ball around 18 holes from the comfort of my own home. So here is my confession of sorts in the form of what I thought of the newest addition in the Tiger Woods series. </span></p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1531-sinking-some-holes-tiger-woods-2011-review">Read more...</a></p>]]></description>
            <author> benjaminpaulhill@googlemail.com (Benjamin Paul Hill)</author>
            <pubDate>Mon, 26 Jul 2010 16:52:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1531-sinking-some-holes-tiger-woods-2011-review</guid>
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            <title>Battle The Waves With Hydro Thunder Hurricane – XBLA Review</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1530-battle-the-waves-with-hydro-thunder-hurricane--xbla-review</link>
            <description><![CDATA[<p>Back in 1999 a game was released in the arcades that introduced a new genre of racing upon gamers. The genre? Power boat racing. You see until then power boat racing didn’t really work too well as it was more complicated than two and four wheeled racers to replicate. Then Midway released Hydro Thunder, and was hailed as one of the greatest power boat racers to be released. That was over ten years ago and now Vector Unit have released the first official sequel since then. Is this a worthy sequel? Why not read on and find out all you need to know about what is Hydro Thunder Hurricane.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1530-battle-the-waves-with-hydro-thunder-hurricane--xbla-review">Read more...</a></p>]]></description>
            <author> p_murphy44@hotmail.com (Philip Murphy)</author>
            <pubDate>Mon, 26 Jul 2010 16:23:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1530-battle-the-waves-with-hydro-thunder-hurricane--xbla-review</guid>
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            <title>Reign: Conflict of Nations PC Review</title>
            <link>http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1514-reign-conflict-of-nations-pc-review</link>
            <description><![CDATA[<p>If there is one genre of gaming that PC’s have a strong hold over, then it is the real-time strategy formula. With the success of Total War series and the likes, there are more and more RTS games coming to the PC. Well here comes another contender from 1C Company entitled Reign: Conflict of Nations. The big question is will it be enough to compete with the current contenders? Why not read the following review to find out?</p>
<p><a href="http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1514-reign-conflict-of-nations-pc-review">Read more...</a></p>]]></description>
            <author> p_murphy44@hotmail.com (Philip Murphy)</author>
            <pubDate>Wed, 21 Jul 2010 20:47:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1514-reign-conflict-of-nations-pc-review</guid>
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            <title>Blacklight: Tango Down. Too much of a good thing?</title>
            <link>http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1510-blacklight-tango-down-too-much-of-a-good-thing</link>
            <description><![CDATA[<p>﻿First person shooters have been the mainstay of wide-appeal mulitplayer games for the best part of 11 years, with counter-strike arguably setting the bench mark for competitive multiplayer games ( Counter-strike: Source is still one of the most played on-line FPS games ). However, with the shear amount of games around at the moment with tacked on multiplayer modes it's almost refreshing when a game is released that focuses on just the online aspect.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1510-blacklight-tango-down-too-much-of-a-good-thing">Read more...</a></p>]]></description>
            <author> largecarrot@gmail.com (Alan)</author>
            <pubDate>Wed, 21 Jul 2010 11:12:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/46-pc-game-reviews/1510-blacklight-tango-down-too-much-of-a-good-thing</guid>
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            <title>If Only I Could Turn Back Time - Singularity Review</title>
            <link>http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1501-if-only-i-could-turn-back-time-singularity-review</link>
            <description><![CDATA[<p> </p> <p>Russians have been used as the evildoers in entertainment for years, so it should come as no surprise to you that Singularity has done the same thing. Easy prey for a first person shooter, and not a trend I see ending any time soon. Apparently this is all some sort of payback for the Cold War.<br /><br />The title screen shows you orange light emitting from an island up to a rather ominous swirling black cloud, and a huge statue arm reaching out of the sea holding a sickle. Ah, communism! I wonder what crazy capers those Russians are getting up to now?</p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1501-if-only-i-could-turn-back-time-singularity-review">Read more...</a></p>]]></description>
            <author> bunnythecarrotslayer@hotmail.com (Bunny)</author>
            <pubDate>Mon, 19 Jul 2010 12:43:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1501-if-only-i-could-turn-back-time-singularity-review</guid>
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            <title>Crackdown 2  Review - Bring It Baby!</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1487-crackdown-2-review-bring-it-baby</link>
            <description><![CDATA[<p>Would you like to be able to lift up a car? I used to think I did, and then I thought of its practical uses. Besides parking in unfeasibly large gaps and working at Quik Fit there aren’t any I can think of. What about being able to punch a dude 40 feet into the air just for looking at your girlfriend? Now we’re talking! Jumping tall buildings? Again unless you’re a window cleaner or late for work there’s no practical application. Unless you are a super solider out to clean up the streets of your beloved city.... this is Crackdown 2, lets crack some skulls!</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1487-crackdown-2-review-bring-it-baby">Read more...</a></p>]]></description>
            <author> v@ifmenhadwings.com (vettahead)</author>
            <pubDate>Wed, 14 Jul 2010 11:16:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1487-crackdown-2-review-bring-it-baby</guid>
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            <title>Tournament of Legends Wii Review</title>
            <link>http://ifmenhadwings.com/component/content/article/71-wii-reviews/1485-will-you-become-a-legend</link>
            <description><![CDATA[<p>There seems to be something more symbolic to this games title than just the type of characters and the games setting. You see the game also holds a lot in common with 3D fighters back in the legendary days of the Sega Saturn and the Dreamcast. Those fighters that come to mind most are Fighting Vipers, Last Bronx and Soul Calibur. It would appear that High Voltage Software have taken Wii owners back to this simpler time of 3D fighting. The question is though, was this idea good or bad? Why not read the rest of the review to find out.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/71-wii-reviews/1485-will-you-become-a-legend">Read more...</a></p>]]></description>
            <author> p_murphy44@hotmail.com (Philip Murphy)</author>
            <pubDate>Tue, 13 Jul 2010 21:41:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/71-wii-reviews/1485-will-you-become-a-legend</guid>
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            <title>Space Ark XBLA Fruit Filled Review</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1477-fruity-bouncy-and-addictive</link>
            <description><![CDATA[<p>Not once have I ever played a game that makes me want to pause it and go eat fruit. That was of course, till I played Space Ark, the latest XBLA puzzle / arcade game. This game is so fruitastic and addictive it will have you eating fruit till they are growing out your ears. Don’t believe me? Then why not read the review below.</p> <hr id="system-readmore" /> <p>Space Ark puts you in control of a selection of rather cute, big eyed animals with large heads, which do some awesome retro dancing in the form of the running man move. Unfortunately though, these animals lost there home due to a natural disaster known as the black hole. So now it’s the animal astronaut’s that have to TerraForm the damaged planets to make them habitable again.<br /><br />As you take control of your pet astronaut you will instantly see a resemblance to classic games like Arkanoid and other paddle and ball games. Your astronaut is your ball and your paddle takes the form of a bounce pad, and yes it’s very bouncy. The controls will take getting use to if you are not great at multitasking. You see you not only do you control your pad with the left stick, you also control your animal friend with the right stick and launch him with the LT. This can make for many a fun moment and very strategic ones as well, as I said this is a puzzler so you will have to think before launching your furry astronaut. Yes your eyes will get a little crazy with one on the pad and the other on the bouncy creatures.</p> <p><img style="VERTICAL-ALIGN: middle" src="http://i593.photobucket.com/albums/tt15/phil44/SpaceArk_r2010-01-2814-27-22-07.jpg" alt="" width="617 height=393 mce_src=http://i593.photobucket.com/albums/tt15/phil44/SpaceArk_r2010-01-2814-27-22-07.jpg" /><br /><br />Once you get to grips with the controls its time to get repairing those planets. Each planet is divided up into six missions, which represent the sections of the planets that need TerraFormed. The missions are then broke up into six stages, which all have to be completed before you can repair that section. So straight away you can see there are plenty of levels to get to grips with. <br /><br />In each stage you will have coloured DNA blocks which you collect to form combos, which is the most important but most difficult part of the game. You see a combo is only made when you collect three or more of the same coloured blocks, and if you collect two differently coloured ones at the same time the combo is lost. With each stage you have a set number of combos you will need to get before you can properly TerraForm the planet. Your score will increase with each DNA block collected, and the higher the combo the higher the score. There are also various types of fruit scattered around the levels which builds up your score multiplier, with fruits being produced combos of three or more, so you are in for a fruitalicious time. The type of fruit that appears after a combo will depend on the combo number, which depends on how much the multiplier bar will fill up.</p> <p><img style="VERTICAL-ALIGN: middle" src="http://i593.photobucket.com/albums/tt15/phil44/Ice021.jpg" alt="" width="618 height=393 mce_src=http://i593.photobucket.com/albums/tt15/phil44/Ice021.jpg" /><br /><br />You can tell how much time has gone into the level design as well, with levels being easy to begin with but getting a lot harder and more strategic later on. As you play through the levels you will come across power-ups that will help you get those combos, from a cannon that can help collect blocks, to a power-up that changes all DNA blocks to the same colour. The power-ups are very much like you would find in a game of this type, but this time they are designed to be used strategically just as much as randomly. As I recall, there was one level you had to use the machine gun in order to be able to get that all important combo. There are also clouded platforms, switches, pinball flippers and other fun obstacles to help and hinder your progress.<br /><br />You will also be able to collect letters to spell out “bonus” that will whisk you off to a bonus stage that features falling fruit for you to collect with your bounce pad. You will get a kudos point if you can tell me what game inspired this? The answer will be in my overall verdict at the end. <br /><br />If though there is one definitive aspect of this title it has to be the remarkable colourful in-your-face graphics and the joyful animation. It’s the graphics and colour scheme that really bring this title to life, and goes to show the type of games the XBLA service was made for. Each planet has its own individual theme and a graphic scheme to match. There is even a rainbow trail that comes from the bottom of your cute furry space cadets that is very reminiscent of a good old game “Rainbow Islands.” The animations are just the shizzle as well, as seeing a tiger, panda, frog, monkey and more doing the “running man” never gets old. Then there are the various bouncing animations during the gameplay. You really need to see this game up close to really appreciate its quality.</p> <p><img style="VERTICAL-ALIGN: middle" src="http://i593.photobucket.com/albums/tt15/phil44/SpaceArkPromo17.jpg" alt="" width="614 height=385 mce_src=http://i593.photobucket.com/albums/tt15/phil44/SpaceArkPromo17.jpg" /><br /><br />The developers have even put effort into the games soundtrack to fit round the whole theme. Although it will get repetitive and is your usual puzzle game themed music, what impressed me is that the music is even of the bouncy kind. It is these finer points and attention to detail that go to show there as been a lot of thought in mostly all aspects of the game.<br /><br />The modes on offer are great as well and will keep the longevity there. For single player you have Mission Mode, Time Attack and Survival. Time Attack will see you trying to complete each stage in the fastest time possible without worrying about combos, while in Survival you need to collect those combos to extend the timer.  There is also the multiplayer side of things, while not being online and only offline, it still is just as fun as the single player experience. In multiplayer you play the game just as you do in single player, but you both play the same screen meaning you will be racing to steal each others fruit and DNA blocks while trying to get to the exit first. I guess Strawdog Studios found it more fun to be able to hit your opponent rather than shout over XBL at them – although here at the wings HQ we do not condone violence in any multiplayer session (unless your opponent gets too big for their shoes). There is also an online leaderboard to compare your scores with friends and the world, so you will always be chasing to keep that record breaking high score. There are also gold, silver or bronze medals depending on your score or time in all modes, while in single player mission you can get promoted to various titles. <br /><br /></p> <h3>Bounce Me Into Space On A Fruit Eating Frenzy Anytime!!!</h3> <p><br />I have not had as much fun recently as I’ve had with Space Ark. The game is entertaining, humorous, a joy to the eyes and overall addictively fun to play. This has to be the only game in the world that makes me want too go and eat fruit each time I play it. Yes people will find some stages frustrating but is that not part-and-parcel with all puzzle arcade games? I think Strawdog Studios has almost got the balance between fun and frustration spot on - there is fun with puzzle and strategic elements a plenty. The thought and time that’s went into the level design is amazing as well, with DNA blocks that form faces, move and switches that needed pressed to bring them into play. The developers truly have though of everything. The game is also full of inspiration taken from a lot of retro classics including Arkanoid, Rainbow Islands and Bubble Bobble. The last being the answer to my question, and I bet you thought I forgot? The real question is have you remembered the original question?</p>]]></description>
            <author> p_murphy44@hotmail.com (Philip Murphy)</author>
            <pubDate>Fri, 09 Jul 2010 02:01:00 GMT</pubDate>
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            <title>Joe Danger Review - Chasing The Dragon Till 4 AM</title>
            <link>http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1471-joe-danger-review-chasing-the-dragon-till-4-am</link>
            <description><![CDATA[<p class="MsoNormal">Years ago I owned Sonic the Hedgehog, and like some of Hello Games developers I played it obsessively – immersing myself in the fast paced platform fun for endless hours in an attempt to beat my personal all time speed record for the first stage. I got this down pretty tight and for all I know I was the fastest in the world.</p> <p> </p>
<p><a href="http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1471-joe-danger-review-chasing-the-dragon-till-4-am">Read more...</a></p>]]></description>
            <author> chris@houseoftrix.com (Trix)</author>
            <pubDate>Thu, 08 Jul 2010 14:23:00 GMT</pubDate>
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            <title>Naughty Bear: Great Expectations</title>
            <link>http://ifmenhadwings.com/component/content/article/70-360-reviews/1470-naughty-bear-great-expectations</link>
            <description><![CDATA[<p>Well hello there readers! :) I hope you're having a <strong>lovely</strong> day! Would you like to hear a story? Yay! I know just the one. It's about a very<em> special</em> bear who wasn't invited to a party by the other bears, so he decided he'd just have to kill them all with machete's, axes, guns, clubs and other assorted pointy bits for being such darned meanies. Ah, that's better...</p>
<p><a href="http://ifmenhadwings.com/component/content/article/70-360-reviews/1470-naughty-bear-great-expectations">Read more...</a></p>]]></description>
            <author> dexter_st@hotmail.com (Steve Thornton)</author>
            <pubDate>Thu, 08 Jul 2010 07:43:00 GMT</pubDate>
            <guid isPermaLink="false">http://ifmenhadwings.com/component/content/article/70-360-reviews/1470-naughty-bear-great-expectations</guid>
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            <title>Skate 3 - Just A Little Bit Of Bump And Grind?</title>
            <link>http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1468-skate-3-just-a-little-bit-of-bump-and-grind</link>
            <description><![CDATA[<p>Skateboards, now we have all had one or been on one at some stage in our meagre existence and found out that its flippin hard and hurts when you fall off. For me i was about 7 when i got my first skateboard, too me me about 6 months to get one out of my dear old ma but get one I did. It was pink. no shit it was, a bright lurid pink with a cool rat drawing on the bottom, I remember it vividly because i drooled over it in the local JJB for those 6 skateboard free months before I got it. As foresaw by my mum and dad it ended badly, with a trip to the hospital and the board of my 'odd' dreams now in several pieces under a car, it wasn't the only thing that was smashed though along with it were mu hopes and dreams of ever being able to be a cool skateboarding dude like Christian Slater in gleaming the cube. Never would i know what a nollie was, or fakie and several hundred other made up names. Now this story is for most of us is enough for us to get back on our bikes or consoles and eventually forgot about the skateboard once the grazed elbows and knees disappeared, but not the absolute mental cases that adorn the new Skate 3 game, and it makes me want to be 7 again, why? read on to find out.</p>
<p><a href="http://ifmenhadwings.com/component/content/article/62-ps3-reviews/1468-skate-3-just-a-little-bit-of-bump-and-grind">Read more...</a></p>]]></description>
            <author> v@ifmenhadwings.com (vettahead)</author>
            <pubDate>Wed, 07 Jul 2010 07:24:00 GMT</pubDate>
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